//
//  Color.h
//  ColourAssault
//
//  Created by Cloner Team on 8/24/14.
//
//

#ifndef COLOR_H
#define COLOR_H

#include <iostream>
#include "cocos2d.h"
#include "../../util/include/util.h"
USING_NS_CC;
class Color : public Ref {
    UG_PROPERTY_FULL(int, labelColor, labelColor);
    UG_PROPERTY_FULL(int, correctColor, CorrectColor);
private:
    Color();
    virtual ~Color();
    virtual bool init();
public:
    Label* label;
    CREATE_FUNC(Color);
    
};

#endif /* defined(__ColourAssault__Color__) */
